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    <title>Unreal Engine 5 on Roqum Games</title>
    <link>https://96df8ffd.roqum-github-io.pages.dev/categories/unreal-engine-5/</link>
    <description>Recent content in Unreal Engine 5 on Roqum Games</description>
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      <title>One Turret Should Be Fine</title>
      <link>https://96df8ffd.roqum-github-io.pages.dev/project/oneturretshouldbefine/</link>
      <pubDate>Tue, 21 Apr 2026 00:00:00 +0200</pubDate>
      
      <guid>https://96df8ffd.roqum-github-io.pages.dev/project/oneturretshouldbefine/</guid>
      
      <description>&lt;h2 id=&#34;project-info&#34;&gt;Project Info&lt;/h2&gt;
&lt;br&gt;
&lt;div style=&#34;display: grid; grid-template-columns: 150px 1fr; &#34;&gt;
  &lt;div&gt;Last page update:&lt;/div&gt;&lt;div&gt;21. April 2026&lt;/div&gt;
  &lt;div&gt;Status:&lt;/div&gt;&lt;div&gt;Currently in progress...&lt;/div&gt;
  &lt;div&gt;Started:&lt;/div&gt;&lt;div&gt;2026&lt;/div&gt;
  &lt;div&gt;Team size:&lt;/div&gt;&lt;div&gt;Solo&lt;/div&gt;
  &lt;div&gt;Platform:&lt;/div&gt;&lt;div&gt;Steam (PC)&lt;/div&gt;
  &lt;div&gt;Source Code:&lt;/div&gt;&lt;div&gt;Private&lt;/div&gt;
  &lt;div&gt;Demo:&lt;/div&gt;&lt;div&gt;Coming soon&lt;/div&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;blockquote&gt;
&lt;p&gt;Thanks for reading. If you have any feedback or an idea how I should name this game — please reach out. Honestly, help me. Naming is hard&amp;hellip; &lt;a href=&#34;mailto:contact@roqumgames.com&#34; &gt;contact@roqumgames.com&lt;/a&gt;
&lt;/p&gt;&lt;/blockquote&gt;
&lt;h2 id=&#34;the-long-time-goal&#34;&gt;The Long Time Goal&lt;/h2&gt;
&lt;p&gt;My long-term goal is to build an RTS game in the style of &lt;strong&gt;They Are Billions&lt;/strong&gt; — large-scale city building survival with massive enemy swarms. But I didn&amp;rsquo;t want to commit three or four years to a single project and come out the other end with nothing shipped.&lt;/p&gt;</description>
      
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      <title>Chained By Eternity</title>
      <link>https://96df8ffd.roqum-github-io.pages.dev/project/chainedbyeternity/</link>
      <pubDate>Thu, 26 Jun 2025 12:39:17 +0200</pubDate>
      
      <guid>https://96df8ffd.roqum-github-io.pages.dev/project/chainedbyeternity/</guid>
      
      <description>&lt;h2 id=&#34;project-info&#34;&gt;Project Info&lt;/h2&gt;
&lt;br&gt;
&lt;div style=&#34;display: grid; grid-template-columns: 150px 1fr; &#34;&gt;
  &lt;div&gt;Last page update:&lt;/div&gt;&lt;div&gt;25. Juli 2025&lt;/div&gt;
  &lt;div&gt;Status:&lt;/div&gt;&lt;div&gt;Currently in progress...&lt;/div&gt;
  &lt;div&gt;Started:&lt;/div&gt;&lt;div&gt;17. February 2024&lt;/div&gt;
  &lt;div&gt;Teamsize:&lt;/div&gt;&lt;div&gt;2 Programmers&lt;/div&gt;
  &lt;div&gt;My Working Hours:&lt;/div&gt;&lt;div&gt;~500h&lt;/div&gt;
  &lt;div&gt;Source Code:&lt;/div&gt;&lt;div&gt;Coming soon&lt;/div&gt;
  &lt;div&gt;Demo:&lt;/div&gt;&lt;div&gt;Coming soon&lt;/div&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; &lt;br&gt;
This project page is &lt;strong&gt;meant purely for showcasing&lt;/strong&gt; the current state of the game, with lots of images and minimal explanation.
If you&amp;rsquo;re interested in implementation details, please check out my &lt;strong&gt;devlogs&lt;/strong&gt; &lt;a href=&#34;https://roqumgames.com/devlog/&#34;  target=&#34;_blank&#34; rel=&#34;noreferrer nofollow&#34;&gt;here&lt;/a&gt;
 - they go much deeper into the technical side of development.&lt;/p&gt;</description>
      
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